An ancient, mechanical colossi roams a desolate wasteland. Upon its back and inside its very body reside entire civilizations. That is until one day when the colossi is affected by a mysterious ailment and the various, disparate civilizations are forced to work together to help their primordial host.
At the peak of a terrible, foreboding mountain range live an evil coven of witches who have long maintained the divide between two mythical societies. Proud djinni survive in the deserts to the south, and to the north exist a coalition of woodland fey. One fateful day, a group of curious fey unknowingly circumvent the witches’ spells and venture forth into their neighbor’s home, inviting chaos and calamity.
In a post-apocalyptic world, the worship of machines has become supreme. Giant beasts of metal roam the skies, the land, and the oceans, demanding worship. However, the terrible behemoths have taken a toll on the already strained, ashen environment. Natural resources are running low, and the survivors of the world don’t have long before true, utter annihilation is at hand.
An enigmatic leader has arisen in a rough-and-tough town of vagabonds, hooligans, and ruffians. His charm has created an almost cult-like following and threatens to destabilize the place he calls home.